Month: October 2022

“She brought them to Brancrug Isle…”

First things first: we can finally announce The Lady Afterwards news I trailed a while ago. I’m delighted to say we’re working with the Mysterious Package Company to create a new, extremely high-end Lady Afterwards edition with MPC-level props and accoutrements! MPC are the absolute top of the pile when it comes to making beautiful […]

Written by on October 28, 2022

The Beech Gallery

Happy Friday, everyone! I come bearing GIFTS. Ivan ran the very first ever Locksmith’s Dream beta earlier this month, and it was a stonking success. We finally have some illustrative photos of the event – which is surprisingly hard to talk about, as it’s not really like anything else. Occult scavenger hunt? Punchdrunk meets Downton […]

Written by on October 21, 2022

The Monastery of the Fifth Cup

As any Georgian can aver, their country is the most beautiful in all the realms of Earth. So naturally when God lived on Earth, he chose Georgia for his home. And, indisputably, wine – Georgian wine in particular – was invented by God, to allow we the earthbound to visit heaven briefly. God, being a […]

Written by on October 7, 2022

Lore of Babylon

I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Stories are my jam. I make narrative games, I co-host a narrative podcast, and I studied English lit at university before I got a proper job. But I […]

Written by on October 6, 2022

XVII. THE VAGABOND (Nicola Rigby, 2022)

One of my more quixotic projects has been to commission one piece of unique art for every Hour of the Mansus. You’ve already seen the gorgeously crochet Mother of Ants; the Vagabond is a project on a much larger scale. The sculptor Nicola Rigby took the best part of a year to sculpt her in […]

Written by on October 3, 2022