Month: December 2021


Merry Christmas, everyone! This is our last sprint update of the year, and possibly our last sprint update ever. We’re giving our fortnightly format a rest in 2022, replacing it with less regular but hopefully more in-depth blogs on particular parts of BOOK OF HOURS or projects we’ve been working on or the inner workings […]

Written by on December 17, 2021

Dangerous Play

I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Friedrich Nietzsche was a brilliant man whose most famous theory, the Übermensch, has wrongly linked him to Nazi and fascist ideology. In reality, Nietzsche denounced both antisemitism and […]

Written by on December 16, 2021

Getting started with modding

We’re working to make modding as easy and as open as we can for Cultist Simulator and BOOK OF HOURS. Check out Cultist Simulator‘s Steam Workshop or NexusMods for current mods, and read on for technical guidance for making your own. The technical guidance comes in two flavours: ✨ CULTIST SIMULATOR COMMUNITY MODDING GUIDE ✨ (1) […]

Written by on December 10, 2021

The Lady Afterwards postmortem

It’s useful to look back on projects that you’ve just completed and work out the good bits, the bad bits, and the stuff you’ve learned from doing it. So here’s a retrospective on Weather Factory’s latest game, occult warts and all. Project synopsis We started The Lady Afterwards in March 2021 when we had a surprise […]

Written by on December 10, 2021

Nov #2: Xianyang

It’s been a while since I wrote a sprint update – we’ve been busy with, oh, you know, launching The Lady Afterwards, twice – but that means this one’s a juicy one! Buckle up, Believer. The Snare of the Tree LUCIDITY. ATTENTIVENESS. GENEROSITY. VITALITY. What makes us glad we’ve played some games, and regret we’ve […]

Written by on December 3, 2021