There’s a lot of lusty trembling going on right now at Epic Games.
“All art is at once surface and symbol. Those who go beneath the surface do so at their peril. Those who read the symbol do so at their peril. It is the spectator, and not life, that art really mirrors.”
“Retweets are marginally better than not doing anything at all, but real-world acts are better.”
Have you done much jumping in real life?
“The Society was intended to ensure that the Church was never left entirely without magical assistance.”
You can live a reasonably long and productive life with no spleen, no gallbladder, no reproductive organs, one kidney, one lung, and only a left eye and ear. I have first-hand experience of this.
“I don’t know how I got to this article and now that I’m here I’m confused and alone. Help.”
I’d like to believe that under every Skype for Business conversation, there’s a sewer full of goblins.
“In a well-designed game, you see the outcome begin to emerge before the end of the experience. You know you’re low on food, you know your alliances are fraying, you know you’re a hair away from the end of the level, you know what might come next. It might be success or it might be failure, but it will make sense in terms of what came before.”
Somewhere, right now, an indie developer is about to do something tiny and casual that will alter the whole of gaming for the next 50 years. Possibly it’s you.