Author: Alexis Kennedy
“The eye sees more than the heart knows.”
GHIRBI, the Gatekeeper
Meet GHIRBI, our Cultist Sim gatekeeper mod.
Announcing: the Sixth History Community Licence
There is not only one History, as they say. The known Secret Histories are five in number. So if there were an unsanctioned, unknown, unlawed Sixth History… it would be your playground.
XVII. THE VAGABOND (Nicola Rigby, 2022)
The first look at our finished Vagabond.
Reverend Timothy Speaks, Part One
“Too long near the woods to be frit by owls”
We have been inspecific about exactly where Hush House is… But if I were a fifteenth century Cornishman hiding in a hedgerow as the King’s horses trampled the ground and spoilt the frost around me, then no matter what I’d done, Hush House would be the place to go.
The Next Feast and the Last Duel
Just a Jump to the Left
A wild site appears!
Cultist Simulator: Holometabolous Incipience
As you know, holometabolous metamorphosis is one of the most ghastly things in nature.
Why the Unterzee eats ships
The sea frightens me. I know I’m not alone in this.
‘The Rarer Action’
An update on the controversy of 2019, and an open letter to Failbetter Games.
The Confusion of Tongues
Linguistics quiz! Everyone loves a linguistics quiz.
/kəˈbal/, Part 3: The Society of Simon
The following is an extract from an article Alexis wrote decades ago, in 1996, for British roleplaying magazine Valkyrie. It’s juvenilia, and some bits make him wince – but it’s an insight into his early style and fiction which later became Fallen London, Sunless Sea and Cultist Simulator. [ Part 1, Part 2 ]