Category: Business

21st June 2024
1 comment
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The Weather Forecast

And a mega Cultist Daily Deal on Steam.

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18th November 2022
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Announcing: the Sixth History Community Licence

There is not only one History, as they say.  The known Secret Histories are five in number. So if there were an unsanctioned, unknown, unlawed Sixth History… it would be your playground.

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26th October 2021
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Just a Jump to the Left

A wild site appears!

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8th October 2021
1 comment
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Oct #1: TAMA

Japanese libraries, Lady Afterwards updates and a fun story about a goat

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3rd September 2021
1 comment
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The Church of Merch

Step into the church of the merch and take a pew with me.

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26th July 2021
67 comments
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‘The Rarer Action’

An update on the controversy of 2019, and an open letter to Failbetter Games.

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11th June 2021
2 comments
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Trouble in the North

Philip II of Macedon invaded Greece, won a lot of fights and trembled lustily on the borders of Sparta. He sent the Spartans a threatening message asking if he should come as friend or foe. The ephors responded: ‘Neither.’

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3rd June 2021
1 comment
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‘Against Worldbuilding, And Other Provocations’: Bonus Material

Matt teaches Classics at St John’s, Oxford, where I’m delighted to say that he specialises in the study of ancient literary parody.

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21st April 2021
3 comments
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“Hee-hee-hee-hee, wipeout!”

Work has been getting on top of me over the last six months. Then I had a passle of family miseries and an unrelated health scare.

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17th July 2020
1 comment
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BRITISH GAME DEV SALARIES

★ Please share this salary spreadsheet as widely as you can! The more data it accumulates, the more accurate and useful it is. ★

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10th April 2020
13 comments
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Wherever You Go

Below is the current list of places featured in EXILE (excluding the Priory of Captains, the Pentapolis and the other final destinations).

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23rd March 2020
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Coronavirus update: charity + tarot

Sooooo. Everyone really likes tarot decks.

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13th March 2020
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The Company Is Not Your Friend

I’ve heard a lot of studios describe themselves as ‘families’, and some studios do treat their people well (see ‘pragmatic reasons why you’d want to do that as a business’, above). But families fundamentally care about the people they are. Imagine your mum throwing her hands up in front of a spreadsheet and saying, ‘I’m afraid we have to let you go, dear. It’s just the...

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10th February 2020
33 comments
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State of the Factory: Year 2

Thanks for reading to the end! I hope it’s been useful. And if you’ve stayed with us through the rough times, we really appreciate it, both of us. A heartfelt thank you. It’s probably meant more this year than any time before or since.

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21st January 2020
6 comments
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POST-LAUNCH STEAM DATA: CULTIST SIMULATOR IN NUMBERS

These numbers support a bunch of received knowledge: post-launch sales are vital for keeping your game selling; front-page featuring on Steam is priceless; localising your game into Chinese is a very sensible thing to do.

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13th December 2019
17 comments
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Dec #2: YELLOW

Happy advent, Believers. It’s been a helluva year.

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3rd September 2019
19 comments
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BOOK OF HOURS Update

Hey everyone. AK’s in a bad place right now and taking some time away from work. As such, BOOK OF HOURS is on pause and the Kickstarter won’t go live today.

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1st August 2019
4 comments
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Cultist Simulator Update: Version 2019.8.a.1

It’s time for some updates to some of the cheeky bug boys that thought they could chill in the game.

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