Announcing: the Sixth History Community Licence
There is not only one History, as they say. The known Secret Histories are five in number. So if there were an unsanctioned, unknown, unlawed Sixth History… it would be your playground.
Just a Jump to the Left
A wild site appears!
Oct #1: TAMA
Japanese libraries, Lady Afterwards updates and a fun story about a goat
The Church of Merch
Step into the church of the merch and take a pew with me.
‘The Rarer Action’
An update on the controversy of 2019, and an open letter to Failbetter Games.
BRITISH GAME DEV SALARIES
★ Please share this salary spreadsheet as widely as you can! The more data it accumulates, the more accurate and useful it is. ★
Coronavirus update: charity + tarot
Sooooo. Everyone really likes tarot decks.
The Company Is Not Your Friend
I’ve heard a lot of studios describe themselves as ‘families’, and some studios do treat their people well (see ‘pragmatic reasons why you’d want to do that as a business’, above). But families fundamentally care about the people they are. Imagine your mum throwing her hands up in front of a spreadsheet and saying, ‘I’m afraid we have to let you go, dear. It’s just the...
State of the Factory: Year 2
Thanks for reading to the end! I hope it’s been useful. And if you’ve stayed with us through the rough times, we really appreciate it, both of us. A heartfelt thank you. It’s probably meant more this year than any time before or since.
POST-LAUNCH STEAM DATA: CULTIST SIMULATOR IN NUMBERS
These numbers support a bunch of received knowledge: post-launch sales are vital for keeping your game selling; front-page featuring on Steam is priceless; localising your game into Chinese is a very sensible thing to do.
Dec #2: YELLOW
Happy advent, Believers. It’s been a helluva year.
BOOK OF HOURS Update
Hey everyone. AK’s in a bad place right now and taking some time away from work. As such, BOOK OF HOURS is on pause and the Kickstarter won’t go live today.
Cultist Simulator Update: Version 2019.8.a.1
It’s time for some updates to some of the cheeky bug boys that thought they could chill in the game.