Month: October 2018


Heyyyyyyyy everyone. Quite a busy past two weeks! I am sprawled in my sunny office grimacing at pigeons as they come and try to eat the food I’ve bought for the chickadees (the Birbsy family) and magpies (the Benny family). This the life of a tired Weather Factory dev. The headline is, of course, that […]

Written by on October 19, 2018

TERESA’S UPDATE AND DANCER DLC LIVE!… and first post-launch patch

On Tuesday we released a giant free content update, TERESA’S BUILD for Cultist Simulator along with a frankly underpriced piece of DLC, DANCER. Headline features: goth change moth sex death skin ROMANCE archrival nemesis detective melt. There were bugs, cos there are always bugs – in particular a couple of ways you could miss one […]

Written by on October 19, 2018

Cultist Simulator: Five Tricky Design and Production Decisions

On Tuesday 16th October, we’re releasing our first major update for Cultist Simulator, along with the Dancer DLC. It’s a bit of a monster – the update + the DLC altogether increases the amount of content in the game by about a third. We have a release candidate for the update on the gateofhorn beta […]

Written by on October 12, 2018

September #3: TENNYSON

How in an unholy month of moons did we get to the end of this sprint already?! Well, first things first. We had An Announcement this week: Write it in your diaries! Mark it on your almanacs! Fix this brass alignment on your tarnished astrolabes! This is when our Dancer DLC releases, in just over […]

Written by on October 5, 2018