The Emergence of Iris

Cultist Simulator‘s emblem, mascot and herald – nicknamed Iris – has proven really good shorthand for the feel of the game, and inspired fan art in her turn. Here’s some behind-the-scenes on how I worked with Catherine Unger to get to the serene, or possbly implacable, Iris we know today. AK: “The core theme of […]

March #1: ELIOT

We announced a number of biggies this sprint. We’ve signed with Humble Bundle, who are publishing Cultist Simulator; we released the Adept’s Build, along with several hotfixes; we won our first award! (Cultist Simulator won ‘Best Game Design’ in the Emotional Games Awards 2018, and apparently we get a bust and everything. I have to order […]

The Explorer’s Build: Expeditions Preview

The next release, the Explorer’s Build, contains – we think – all the major game mechanics. We’ll be adding and tweaking for another few months – and balancing! especially balancing – but here’s where the Expeditions mechanic is now. Expeditions are, as you know, what crazed occultists mount to seize monstrous treasures from the lightless depths […]

THE MOTHER OF ANTS

Sarah Gordon (@notsarahgordon on Twitter) has been putting together some more quasi-Tarot for the Hours in the Cultist Simulator setting. She has access to a lore spreadsheet with details and correspondences for each Hour, but I have finicky and demanding requirements and we usually go through at least one round of changes. But one of […]

AN ANNOUNCE! Cultist Simulator x Humble Bundle

AN ANNOUNCE! Cultist Simulator x Humble Bundle

In case you haven’t heard: we’ve signed a publishing deal with Humble Bundle, who are best know for being indie, ethical and delightful! This is our aspiration, too. (They’re also publishing Mineko’s Night Market, which I am stupid-excited about. But that’s not the point!) Weather Factory’s strength What AK and I are really good at […]