Cultist Simulator
is a double BAFTA-nominated game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. It’s available on Steam, Humble, GOG, the App Store, Google Play and the Nintendo Switch eShop.
Craft tools and summon spirits. Indoctrinate innocents. Choose between sane and insane victory conditions. You might be destroyed by inner demons, or torn apart by the red powers of the night, or become the herald of a new age. Your heirs and students and victims may succeed where you failed.
Book of Hours
Shutter the windows against the sea. Bank the fire against the cold. Listen to the rain rattle on the roof, while you slide books one by one into their ancient nests. For twelve centuries, the library of Hush House was a fortress of knowledge… until the fire. The collection is ruined, and the Librarian is dead. Your unique talents make you fit to rebuild the collection.
ACQUIRE occult books, by purchase or more underhand means, and STUDY them to solve the setting’s mysteries. RESTORE books to address the ravages of time, or PURIFY them to remove their curses and shadowy taints. Enjoy the sweet peace of indexing and cataloguing books to the order you desire, building a library to be proud of, while you defend it against storm, fire, theft and the occasional theoplasmic assault.
Travelling At Night
is a story-rich choices-matter combat-free CRPG in the tradition of isometric greats like Planescape: Torment, Shadowrun and Disco Elysium. Guide an occult carnival on a pilgrimage to locate buried power that could alter the balance of the Cold War. Assign that power as you see fit.
Awards
Who is responsible?
Description
Alexis is an acclaimed writer and game designer. He founded Failbetter Games, where he created, wrote and directed Fallen London and Sunless Sea (plus StoryNexus, Machine Cares!, Night Circus, Black Crown et al).
Credits Include
Fallen London, Machine Cares!, Dragon Age: The Last Court, Sunless Sea, Stellaris: Horizon Signal, Dragon Age 4, Cultist Simulator, The Lady Afterwards, BOOK OF HOURS
Description
Lottie’s a producer, artist and one of the youngest female founders in the industry. She was a 2019 BAFTA Breakthrough Brit and MCV ’30 under 30′, one of GI.biz’s ‘Top 100 most influential women’ and founder of Coven Club, a women in games support network. She previously produced Fallen London, Sunless Sea, Zubmariner and Sunless Skies at Failbetter Games.
Credits Include
BOOK OF HOURS, The Lady Afterwards, Cultist Simulator, Sunless Skies, Sunless Sea mobile / Zubmariner, Fallen London
Curios
Blog
Before the Dawn
So, how did the Travelling At Night demo launch go…?
Travelling At Night demo out now!
Travelling At Night’s demo live on Steam! And a new HUNTED trailer! And more!!!
All aboard: Travelling At Night’s public demo launches 10th August!
Get hype!
Travelling Light
Travelling’s closed beta starts next month.
Code Name: Denise
Flirting, cigarettes, outfits and more
Reviews
Brutal, unforgiving, yet ensnared, Cultist Simulator is a delight to play. It will not hold your hand and will not easily forgive mistakes, but, with time, you will learn how to wrestle the game to its knees.
It’s like a book you have to fight in a card game to read.
Sent a minion out to kidnap some rando. Dragged him down to the basement. Sacrificed rando to get the great watchman. Went upstairs and played Cultist Simulator. 10/10 helps me reflect on my poor life choices.
This is a game in which the story is drip-fed to you a sentence at a time and you have to work to get each little scrap. It’s the best microfiction game I have ever had the pleasure of enjoying.
A work of dark glory from Kennedy and Bevan.
Unearth forbidden tales in esoteric scraps, otherworldly ephemera, and loathsome dreamscapes, all the while holding down jobs and evading pesky cops while attempting to shake a continually compounding dread that seeks to claim your mind as its own. So, you know, light gameplay.
An investigator was trying to catch me, so I killed him and then reanimated his corpse and sent it out on treasure hunts.
Simple but gorgeous art style, surprisingly deep gameplay, amazing soundtrack. There’s barely anything not to be liked here and works great on mobile.
The Wood grows around the walls of the Mansus. As any student of Histories knows, the Mansus has no walls.
Skeleton Songs Podcast
A literary, Gothic games podcast from Lottie and Alexis! We talk forgotten myths, fantastic sources, ghoulish tales and game design. Also, sometimes we swear.
Listen to our latest episodes below…













