Archive - March - 2018
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The Emergence of Irisfeatured

Cultist Simulator‘s emblem, mascot and herald – nicknamed Iris – has proven really good shorthand for the feel of the game, and inspired fan art in her turn. Here’s some behind-the-scenes on how I worked with Catherine Unger to get to the serene, or possbly implacable, Iris we know today. AK: “The core theme of Read more

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March #1: ELIOTfeatured

We announced a number of biggies this sprint. We’ve signed with Humble Bundle, who are publishing Cultist Simulator; we released the Adept’s Build, along with several hotfixes; we won our first award! (Cultist Simulator won ‘Best Game Design’ in the Emotional Games Awards 2018, and apparently we get a bust and everything. I have to order Read more

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The Explorer’s Build: Expeditions Previewfeatured

The next release, the Explorer’s Build, contains – we think – all the major game mechanics. We’ll be adding and tweaking for another few months – and balancing! especially balancing – but here’s where the Expeditions mechanic is now. Expeditions are, as you know, what crazed occultists mount to seize monstrous treasures from the lightless depths Read more

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THE MOTHER OF ANTSfeatured

Sarah Gordon (@notsarahgordon on Twitter) has been putting together some more quasi-Tarot for the Hours in the Cultist Simulator setting. She has access to a lore spreadsheet with details and correspondences for each Hour, but I have finicky and demanding requirements and we usually go through at least one round of changes. But one of Read more

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