Archive - October - 2017
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Matthias and the Amethyst Imagofeatured

I had a nasty moment this morning where a key on my keyboard got gunged up and for a moment the entire ULTIST SIMULATOR project was in jeopardy. All good now. Remember this? Here’s the story. Three days into the Cultist Simulator, I got this mail: “I have a question for you, which will require Read more

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HIRING: UI Developer With Fancy Titlefeatured

I’m looking for another team member for Weather Factory. Martin Nerurkar is doing a wonderful job on the Cultist Simulator UI, but future projects could use someone full-time and permanent from 2018. I need someone with UI skills, specifically but not exclusively in Unity Good design instincts, both visual and system design At least one Read more

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One True Seven Blindfeatured

“What are prophecies? Don’t we hear them every day of the week? And if one comes true there may be seven blind and come to nothing.” – Isabella Augusta Persse The £150 pledge level for Cultist Simulator includes this promise: “I will answer one question about the lore of any game I’ve worked on, including this Read more

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Cultist Simulator Perpetual Edition Pre-Orderfeatured

If you missed the Kickstarter for Cultist Simulator (>270% funded!) then you should know that I’ve just opened pre-orders for the Perpetual Edition: This is exactly same as the basic Kickstarter reward (for about half a dollar more after currency conversions, I think). This’ll continue to be the version I offer, right up until launch. Read more

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October Dawnfeatured

    That’s it! the Cultist Simulator Kickstarter is complete with eighty-two thousand and thirty three pounds at the top of the page, and four thousand seven hundred and eighty eight backers. I thought this would do okay, but it’s done a hell of a lot better than okay. This isn’t the end of *anything*; this Read more

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