Archive - October - 2017

The Hands of Timefeatured

[UPDATE: when I heard the feedback from players, I decided definitely *not* to go with the harsher pause strategy below. I’m leaving this post live for historical interest!]   This is a conversation I had this morning with Martin Nerurkar about information management and pause mechanics in Cultist Simulator. It references this blog post (written Read more

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Matthias and the Amethyst Imagofeatured

I had a nasty moment this morning where a key on my keyboard got gunged up and for a moment the entire ULTIST SIMULATOR project was in jeopardy. All good now. Remember this? Here’s the story. Three days into the Cultist Simulator, I got this mail: “I have a question for you, which will require Read more

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HIRING: UI Developerfeatured

We’re looking for another team member for Weather Factory. Martin Nerurkar is doing a wonderful job on the Cultist Simulator UI, but future projects could use someone full-time and permanent from 2018. We need someone with UI skills, specifically but not exclusively in Unity Good visual design instincts (and ideally system design instincts) At least one Read more

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One True Seven Blindfeatured

“What are prophecies? Don’t we hear them every day of the week? And if one comes true there may be seven blind and come to nothing.” – Isabella Augusta Persse The £150 pledge level for Cultist Simulator includes this promise: “I will answer one question about the lore of any game I’ve worked on, including this Read more

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Cultist Simulator Perpetual Edition Pre-Orderfeatured

If you missed the Kickstarter for Cultist Simulator (>270% funded!) then you should know that I’ve just opened pre-orders for the Perpetual Edition: This is exactly same as the basic Kickstarter reward (for about half a dollar more after currency conversions, I think). This’ll continue to be the version I offer, right up until launch. Read more

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October Dawnfeatured

    That’s it! the Cultist Simulator Kickstarter is complete with eighty-two thousand and thirty three pounds at the top of the page, and four thousand seven hundred and eighty eight backers. I thought this would do okay, but it’s done a hell of a lot better than okay. This isn’t the end of *anything*; this Read more

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