11th September 2020|
Posted by: |
2 comments
It’s (Not) the Real Thing

I’ve been playing Fallout 4’s Nuka-World DLC. Hoofing it through postapocalyptica with a customised robot companion and shooting raiders in the face has always been fun, but I was surprised to find that Nuka-World, though vast, actually felt constrictive.

Read
4th September 2020|
Posted by: |
1 comment
AUG #3: REDCROSSE

The sky is the colour of television, tuned to a dead channel. The Thames lies swollen with silt, shoes and stolen shopping carts. Someone nicked Alexis’s bike and threw it in a lake, and someone else casually set fire to some cars next door. Happy autumn, all!

Read
28th August 2020|
Posted by: |
2 comments
/kəˈbal/, Part 1: The Caldecotts

The following is an extract from an article Alexis wrote decades ago, in 1996, for British roleplaying magazine Valkyrie. It’s juvenilia, and some bits make him wince – but it’s an insight into his early style and fiction which later became Fallen London, Sunless Sea and Cultist Simulator. [ Part 2, Part 3 ]

Read
21st August 2020|
Posted by: |
1 comment
August #2: THE QUEENE

Accessibility, config and loc prep. Skeleton Songs ep 8 comes out.

Read
13th August 2020|
Posted by: |
4 comments
LOVECRAFTDAY GIVEAWAY 2020

HP Lovecraft turns 130 on the 20th August 2020! So we’re running a week-long giveaway across Twitter, Facebook and Instagram to celebrate.

Read
7th August 2020|
Posted by: |
3 comments
August #1: PROTEUS

Replay and testing functionality.

Read
7th August 2020|
Posted by: |
13 comments
DAYBREAK IN THE INVISIBLE SERAPEUM

This is the season of the Forge of Days – the hottest August day in the UK for the last decade – so here’s something apposite for you.

Read
31st July 2020|
Posted by: |
4 comments
My Rainbow Double Moon Heartache: Where Are All The Magical Girls?

It is a truth universally acknowledged that a gamer in possession of even a few RPGs, visual novels or Nintendo titles is likely in love with Japan.

Read
24th July 2020|
Posted by: |
2 comments
JUL #2: ORGOGLIO

Orgoglio is Italian for ‘pride’ and used as straightforward allegory in The Faerie Queene.

Read
17th July 2020|
Posted by: |
1 comment
BRITISH GAME DEV SALARIES

★ Please share this salary spreadsheet as widely as you can! The more data it accumulates, the more accurate and useful it is. ★

Read
10th July 2020|
Posted by: |
2 comments
JUL #1: NIGHT

Hey Believers! Hope you’re hanging in there.

Read
3rd July 2020|
Posted by: |
2 comments
Moving the Pain Around: the Wonder and Weakness of Open Development

Open development is a godsend for indies.

Read
26th June 2020|
Posted by: |
30 comments
June #2: MARINELL

Weather Factory holidaaaaay (and maybe Skeleton Songs ep5 comes out).

Read
19th June 2020|
Posted by: |
8 comments
#Stopcyberbullyingday

I’d like to share my story in support for #stopcyberbullyingday. Here’s what happened to me.

Read
12th June 2020|
Posted by: |
5 comments
JUN #1: LUCIFERA

Hullo, hullo! The wind is whistling outside like a vengance of ghosts; the dull horizon meets a duller sky with a cold, grey kiss of Thames; a lone, heroic birb hunkers stoically in the crevasse we call our balcony.

Read
5th June 2020|
Posted by: |
2 comments
Open the Gameplay Doors Please, HAL

Much of human psychology is about control. David Hume described religion as a magical schema humans imposed on the world to control natural forces far more powerful than themselves.

Read
29th May 2020|
Posted by: |
12 comments
May #2: KING ARTHUR

Cultist Simulator’s third anniversary! We announced The Lady Afterwards, our Cultist Simulator TRPG, Against Worldbuilding, Alexis’s game design book, and named the Lucid Tarot. Also, May newsletter goes out.

Read
15th May 2020|
Posted by: |
4 comments
MAY #1: JUSTICE

Hope you’re hanging in there, everyone! I come with good tidings.

Read