26th February 2021|
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February #2: DAR AL-‘ILM

Ongoing BoH dev. Our February newsletter goes out.

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19th February 2021|
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Building the Frontier

I didn’t talk about my own time in LambdaMoo, because that wasn’t really the point, but since you ask, I built a house in a very large mostly-dead dragon.  

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12th February 2021|
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February #1: CURIA

Cultist Simulator: Initiate Edition launches on the Nintendo Switch on Tues 2nd Feb! GET HYPE AND GET CURSED. Also, BOOK OF HOURS furniture.

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5th February 2021|
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The Labyrinth

What’s the difference between a labyrinth and a maze? The original, primal Labyrinth – the first in human history – the one from which all others derive – is of course Jim Henson’s 1986 David Bowie vehicle.

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2nd February 2021|
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CULTIST SIMULATOR: INITIATE EDITION OUT NOW!

Cultist Simulator: Initiate Edition bundles the main game with the Dancer, Priest and Ghoul DLCs as standard. It usually costs $19.99 / €19.99 but there’s a 30% launch discount to whet your appetites (and, potentially, sacrificial knives).

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29th January 2021|
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January #2: BEITOU

Hey everyone! LESS THAN A WEEK TO GO ‘TIL CULTIST IS OUT ON SWITCH. Thumbs at the ready, people!

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22nd January 2021|
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How It Happened To Happen

Jack Cohen is a reproductive biologist who gives talks on speculative xenobiology. I once heard him explain how we had happened to evolve from a species of fish that kept its reproductive organs next to the pipes it used to eliminate waste from its body.

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15th January 2021|
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January #1: APELLICON

Happy 2021, everyone! This year is the Year of the Ox, the Year That COVID Might Go Away, and the second year in a row that we’re likely to have to put off our wedding. BUT LO! It’s also the year we get to properly share ongoing BOOK OF HOURS development with you, so I’m feeling pretty chipper about that.

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11th December 2020|
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The Gift of Music

appy nearly Christmas, everyone! I’m old enough to have had a LiveJournal back in the day.

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4th December 2020|
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Let’s Talk About Text

Story in games is a hot topic. But what about structure? How does the narrative form of a game influence its player’s experience?

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27th November 2020|
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November #2: XENOPHON

Happy Black Friday! It’s terribly consumerist, I know, and I sort of hate it. But it’s a good opportunity for a SALE and who doesn’t like a sale?

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27th November 2020|
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/kəˈbal/, Part 2: The Denied

The Denied are a small cult – perhaps two hundred in all, including children – most of whom live in a sizeable but remote village in Kurdistan.

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20th November 2020|
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THE SIBYL’S LEAVES OUT NOW!

The long-awaited newest edition to the Church o’ Merch is finally here! The Sibyl’s Leaves: Playing Cards for Divination, Fortune-Telling and Augury is now available in the shop!

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13th November 2020|
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November #1: THE WITCH

Hey everyone! Yer fortnightly dose of game dev coming up.

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6th November 2020|
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The Law of Boob

Every week I receive ICO Partners’ Steam newsletter. It’s a simple round-up of all the week’s latest Steam games, alongside their number of reviews and overall review score

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30th October 2020|
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Octomber #2: VICE

As promised, this is a biggie! So sit down, get comfy, and get hype.

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23rd October 2020|
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EXILE’S COMING TO MOBILE ON TUES 3RD NOVEMBER 2020!

That’s right! You have all been exceedingly patient, but it’s now READY TO GO.

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16th October 2020|
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Octomber #1: UNA

Seasons + VFX. And our September newsletter goes out.

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