Categories - Production
16 posts
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OCT #2: VAN HELSINGfeatured

Happy Halloween, Believers! I’ve just finished Roger Zelazny’s A Night In The Lonesome October and highly recommend it if you’re in the market for some spooky All Hallow’s escapism from a world-class author who’s putting his feet up and drinking a big glass of goth. This sprint we released a bunch of new stuff to Read more

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OCT #1: UDOLPHOfeatured

First things first: an announcement! We released simplified Chinese last month, which was an extremely weird but also wonderful experience. Once we’ve a few months of data I’ll write a deep-dive into the numbers, but for now, we have another long-awaited localisation to announce: RUSSIAN. Russian will first go live in an opt-in Steam beta Read more

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March #1: ELIOTfeatured

We announced a number of biggies this sprint. We’ve signed with Humble Bundle, who are publishing Cultist Simulator; we released the Adept’s Build, along with several hotfixes; we won our first award! (Cultist Simulator won ‘Best Game Design’ in the Emotional Games Awards 2018, and apparently we get a bust and everything. I have to order Read more

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February #2: DERONDAfeatured

Game dev is a motley crew of specialists concentrating on their Particular Thing in the general direction of a final product. Early development often feels disjointed, like you’re piecing together the skeleton of a creature you’ve never seen before. When you get far enough into production, there’s (hopefully!) a coalescent moment where it all suddenly Read more

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February #1: COLLINSfeatured

OH MY GOD HOW ARE WE IN THE MIDDLE OF FEBRUARY ALREADY Actually this is fine. Because oh boy do we have a lot of fingers in a lot of pies. In fact it’s quite disgusting really we are basically a Red Grail Ratatouille and we should be stopped. Firstly, we found out this sprint Read more

NEVILLE’S BUILD

NEVILLE’S BUILDfeatured

Neville was a quiet boy. He startled Father Nightingale and Miss Dusk, that night in the sandstone apse; he was sometimes observed by Ivy Mauresque through the oriental vapours of her club, though she claims they never spoke. Neville was a boy who slipped easily between the cracks, and was lost to the Wood long Read more

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