Author: Lottie Bevan
THE EXPLORER’S BUILD
Dare you approach the very many Younger Sisters? Or brave the Soucouyants, and their oddly unbalanced gropings in the dark? The lure of the Mountains is strong; the sweet scent of the Cave of Candles finds you on the breeze; the great Eye of Ikirmawi stares unblinkingly into your dreams at night. Try – if you can – not to die on your trip.
March #3: GWENDOLEN
This sprint’s title comes from my favourite literary lady, Gwendolen Harleth in George Eliot’s Daniel Deronda. That’s a lot of names to open this blog with, but we did a lot of things, sooooo…
THREE SECRET HISTORIES
A compendium of the notes, extracts and books Alexis wrote as part of our Kickstarter campaign, all the way back in September ’17. Now with added visuals! Transcripts linked in the title, and if you would like to read Travellers to Italy in its full 19th-century glory, click on the image for a bigger one.
Groovy Droogs Consortium, a.k.a. March #2 FORSTER
Anyway, next up is the Explorer’s Build, due out on Monday 9th April. That’ll contain a host of new locations to explore, hazards to overcome (or, you know, be horribly defeated by), an avalanche of new tomes and manuscripts, and perhaps – just perhaps – a well-oiled door to the House itself… Stay tuned!
March #1: ELIOT
He comes to visit my office quite a lot and together we shall start a cult called the Winged Worm and make it really hard for you to set that slider in Cultist Simulator‘s options menu. Thank you and goodnight.
AN ANNOUNCE! Cultist Simulator x Humble Bundle
In case you haven’t heard: we’ve signed a publishing deal with Humble Bundle, who are best know for being indie, ethical and delightful! This is our aspiration, too.
THE ADEPT’S BUILD
What’s next? The Explorer’s Build will land at the end of March, the Harbinger’s Build in April, and we’re still on course for a release at end May
February #2: DERONDA
Ongoing BoH dev. Our February newsletter goes out.
February #1: COLLINS
OH MY GOD HOW ARE WE IN THE MIDDLE OF FEBRUARY ALREADY
Anyone who’s bought the game via itch.io (including Kickstarter backers) will all be able to redeem a Steam key via the ‘Download’ page. You should see something like…
January #2: BROWNING
Our final sprint of January! It’s been busy.
“A lady, whose name is Afterwards”: Perpetual Edition and beyond
Perpetual Edition grants free lifetime access to Cultist Simulator DLC. Perpetual Edition owners will see any post-launch DLC appear automatically in-game, while everyone else will have to pay a (modest, reasonable) sum.
December #2 + January #1: HAGGARD and ARNOLD sprint update
I leave you with news that I managed in the space of one morning to drown the plant to my left and set fire to the plant on my right. If that isn’t a modern ritual for summoning the Raging Green-Thumb’d Horrore of Baal, I’ll eat this slice of birthday cake while AK isn’t looking.
Cultist Simulator: the roadmap
AK and I are big fans of open production: the process of making games transparently and honestly, bringing your community with you for the ride.
December #1: BEARDSLEY
Update time! From now on, we’re going to post updates every two weeks so you can follow the detail of Cultist Simulator‘s development. Like a hop-on, hop-off London bus, but made of apocryphal truths half-remembered from dreams.
The SCHOLAR’S BUILD
Who doesn’t want to roleplay a lonely, maladjusted intellectual with a well-stocked local bookshop?
The Lurking Fear: Cultist Simulator’s production plan
Cultist Simulator started as a seriously low-budget, limited project before our wonderful Kickstarter backers jumped on board and gave Alexis ideas. We’re making sure we keep things sensible, committing extra funds to higher production values and more content down the line.
The Thing on the Doorstep
Greetings, everyone! I wanted to introduce myself, as I’m the new co-founder of Weather Factory.