Author: Lottie Bevan
March #1: ELIOT
He comes to visit my office quite a lot and together we shall start a cult called the Winged Worm and make it really hard for you to set that slider in Cultist Simulator‘s options menu. Thank you and goodnight.
AN ANNOUNCE! Cultist Simulator x Humble Bundle
In case you haven’t heard: we’ve signed a publishing deal with Humble Bundle, who are best know for being indie, ethical and delightful! This is our aspiration, too.
THE ADEPT’S BUILD
What’s next? The Explorer’s Build will land at the end of March, the Harbinger’s Build in April, and we’re still on course for a release at end May
February #2: DERONDA
Ongoing BoH dev. Our February newsletter goes out.
February #1: COLLINS
OH MY GOD HOW ARE WE IN THE MIDDLE OF FEBRUARY ALREADY
NEVILLE’S BUILD
Anyone who’s bought the game via itch.io (including Kickstarter backers) will all be able to redeem a Steam key via the ‘Download’ page. You should see something like…
“A lady, whose name is Afterwards”: Perpetual Edition and beyond
Perpetual Edition grants free lifetime access to Cultist Simulator DLC. Perpetual Edition owners will see any post-launch DLC appear automatically in-game, while everyone else will have to pay a (modest, reasonable) sum.
December #2 + January #1: HAGGARD and ARNOLD sprint update
I leave you with news that I managed in the space of one morning to drown the plant to my left and set fire to the plant on my right. If that isn’t a modern ritual for summoning the Raging Green-Thumb’d Horrore of Baal, I’ll eat this slice of birthday cake while AK isn’t looking.
Cultist Simulator: the roadmap
AK and I are big fans of open production: the process of making games transparently and honestly, bringing your community with you for the ride.
December #1: BEARDSLEY
Update time! From now on, we’re going to post updates every two weeks so you can follow the detail of Cultist Simulator‘s development. Like a hop-on, hop-off London bus, but made of apocryphal truths half-remembered from dreams.
The SCHOLAR’S BUILD
Who doesn’t want to roleplay a lonely, maladjusted intellectual with a well-stocked local bookshop?
The Lurking Fear: Cultist Simulator’s production plan
Cultist Simulator started as a seriously low-budget, limited project before our wonderful Kickstarter backers jumped on board and gave Alexis ideas. We’re making sure we keep things sensible, committing extra funds to higher production values and more content down the line.
The Thing on the Doorstep
Greetings, everyone! I wanted to introduce myself, as I’m the new co-founder of Weather Factory.