BOOK OF HOURS: Where Knowledge Goes

In true Weather Factory fashion, we announced our next game before we were even certain we were making it. We’re still not certain we’re making it. The Kickstarter we’re running for BOOK OF HOURS on the 3rd September? if that fails, then we’ll rethink and do something else, because it’ll show that there isn’t actually […]

NERDPOST: Content Frameworks in Cultist Simulator and Book of Hours

This is probably interesting to about 2% of the already select audience of this blog. Sorry, everyone else! But for those who are interested, this is from a Slack discussion about how the content framework in Book of Hours (which we’re calling ‘Vak’) looks like it’ll differently from the content framework in Cultist Simulator (retrospectively […]

MORE.

If you read our State of the Factory post, you’ll know that we’ve had a good year, and that we’ve decided to grow a little. As of this week, Weather Factory is officially no longer exactly just ‘Lottie and Alexis in a flat’: The brilliant, indefatigable and possibly notorious Claire Sharkey has already been handling […]

STATE OF THE FACTORY: YEAR 1

STATE OF THE FACTORY: YEAR 1

Here’s how Weather Factory is doing, here’s how we thought we’d be doing, and here’s what we’re doing next. I’d like to do one of these every January (this January, we had a major cat health emergency AND a major Cultist update, so it slipped). I know indie game studios can look very different from […]

SILENCE PLEASE

[UPDATE: more here – http://weatherfactory.biz/that-library-game/] The day before yesterday I was finishing the ultra-hardcore New Game Plus mode for Cultist Simulator, and I thought about how mean it was, and I idly tweeted this: idea: extremely relaxed Cultist Simulator expandalone you’re a librarian books arrive in your occult library and you just examine, catalogue and […]

The Long Midwinter

Earlier today I uploaded a patch – WHAT THE HELL KENNEDY YOU UPLOADED A PATCH ON FRIDAY BEFORE CHRISTMAS WEEK no no don’t worry! this is beta content on the beta branch, and I wanted to bank some feedback over the Christmas break. Back up a bit. In January we’re releasing a major update to […]