DEC #2: YELLOW, a.k.a. Detective-Ostiary Pender

Happy advent, Believers. It’s been a helluva year. We have a bunch of announcements coming up in 2020, ranging from Mobile DLC to Other Cultist Stuff to New Stuff to Stuff That Isn’t A Game At All. We’ll also be able to reinstate our production roadmap, to give you all a much clearer idea of […]

Cultist Simulator Update: Version 2019.8.a.1

It’s time for some updates to some of the cheeky bug boys that thought they could chill in the game. β€’ Steam β€’ GOG Fixed Notoriety from decayed, wounded corpses being treated as wounded followers. Fixed Glover & Glover superiors sometimes unexpectedly returning to life after the player’s demotion. Fixed an issue with reloading games […]

How much time do I have left?

Hello! My name is Vladimir, I’m the owner of Latvia-based Coldwild Games studio and one of the Weather Factory mentees. As an unconfirmed ruler of time and even less confirmed master of life, I wanted to share my views on what’s important. Every one of us has a thing that we like to focus on, […]

Develop 2019, awards, eldritch noms and hello Canada.

Develop 2019, awards, eldritch noms and hello Canada.

The theme of July seems to be waves, I’ve decided. There’s a heatwave which no one enjoys and by no-one, I mean me, Claire. There are the waves of Brighton beach where the Weather Factory team spent a week at Develop Conference and finally, we won multiple accolades at the Develop Star Awards. It was […]

NERDPOST: Content Frameworks in Cultist Simulator and Book of Hours

This is probably interesting to about 2% of the already select audience of this blog. Sorry, everyone else! But for those who are interested, this is from a Slack discussion about how the content framework in Book of Hours (which we’re calling ‘Vak’) looks like it’ll differently from the content framework in Cultist Simulator (retrospectively […]

Cultist Simulator mobile: the all-singing, all-dancing data dump

We launched a mobile port of Cultist Simulator on the App Store and Google Play in April 2019. Here’s how it’s gone so far. I hope you like DATA! TLDR Cultist Simulator mobile is 2 months on from launch on iOS and Android we signed a 50/50 rev split with Playdigious, a great porting house/publisher […]

Cultist Simulator Updates/Fixes for May: Research makeover!

Cultist Simulator Updates you say? Shiny fixes you scream unnecessarily? That’s right, we have some spicy info to drop on Version 2019.5.a.1 of Cultist Simulator. That’s not even including the big exciting reveal at the end of the month, but ssshhh for now. Research Update! The most important thing you may notice is in relation […]