Category: Business

11th September 2017
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Dankmeme Swamp and its Discontents

I remember that back in my time at Failbetter, we got an alarming email once from a lawyer called Oliver Dashwood-Quick.

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7th September 2017
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“Theresa Galmier wrote to a dear friend describing, elliptically, her experiences in the port of Noon.”

“Theresa Galmier wrote to a dear friend describing, elliptically, her experiences in the port of Noon.”

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2nd September 2017
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The Juniper and the Crown

Most everyone who cares knows, but I thought I should recognise it formally here: Cultist Simulator was funded in a smidge over twelve hours.

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1st September 2017
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HAPPY KICKSMASS YE FAITHFUL

The Kickstarter for Cultist Simulator is live. More than that, it’s alive. Five minutes,  thirty-five backers, past the 1k mark already! It’s a good feeling to see so many familiar names popping up. Hello there. And thank you!!

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29th August 2017
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The Cultist and the Terminator

So to sum up my point, if your marketing looks super cheap and your game has a joke name, it’ll be as successful as the original Terminator. No wait, that wasn’t my point. I’ve lost the thread.

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9th August 2017
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The Locksmith’s Dream (1925 edition)

I can see why ‘Trespasses’ has the reputation it does.

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7th June 2017
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Getting Into Games Writing: An Appendix to the Talespinners post

I’ve been asked: you got to work for [client]! How did you manage that?

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8th March 2017
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‘On the Progress of Progress’: probably my last Eurogamer column

Actually my title was ‘How Things End’, but I prefer their subhead

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2nd March 2017
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Ideas are seeds, not jewels

There’s not much point blogging during GDC – only like six people will ever read this – but it’s timely today and I keep meaning to blow the dust off this thing.

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19th January 2017
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Cultist Simulator: the Alpha and the Why

I haven’t talked at all about the actual setting, or the theme! What’s with that?

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11th December 2016
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Royal Blood: Kings, Queens, Suns

Chris Donlan asked if I could write something about queen sacrifice in Eurogamer this month. It was an even more fruitful topic than I expected.

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3rd December 2016
3 comments
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Release date for STELLARIS: HORIZON SIGNAL

I can now finally confirm that yes, the Stellaris 1.4 codename

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17th November 2016
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What I’ve been up to, mid-November: Hulk’s Cock, Donald Trump, and Desk Leather

Meanwhile, I’ve been plugging on with Cultist Simulator!

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27th October 2016
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So there’s this rumour going round about Stellaris

Related information here

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21st October 2016
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PLEASE HELP ASTRONAUTS WITH QUEEN POUNDS OR OTHER RESOURCES

Astronaut: the Best is awash with weird and innovative ideas.

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17th October 2016
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Latest columns: films, insects, comics, and how to work with your player community

I have two columns now!

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15th October 2016
3 comments
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Crowdfunding, audience-driven stories, and terrible mistakes

I’m speaking at three events in the next couple of months. Come along if any of this sounds interesting.

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11th October 2016
3 comments
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AN INTERMISSION: SEVEN REASONS YOU SHOULD BUY ZUBMARINER

I’d normally do a Cultist Simulator devlog post today, but Zubmariner, the first expansion for Sunless Sea from my old comrades at Failbetter, is out this week – in an hour, in fact! So I’m going to save my CS ammo for next week, and tell you why you should pick up a copy.

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