Author: Alexis Kennedy
Christopher’s Build: The Long March
In January, we’ll be releasing Christopher’s Build, the second major free update to Cultist Simulator. (Anyone following on the beta branch will see some of the updates well before January).
TERESA’S UPDATE AND DANCER DLC LIVE!… and first post-launch patch
On Tuesday we released a giant free content update, TERESA’S BUILD for Cultist Simulator along with a frankly underpriced piece of DLC, DANCER. Headline features: goth change moth sex death skin ROMANCE archrival nemesis detective melt.
Cultist Simulator: Five Tricky Design and Production Decisions
On Tuesday 16th October, we’re releasing our first major update for Cultist Simulator, along with the Dancer DLC.
“We are all interested in the future, for that is where you and I are going to spend the rest of our lives”: more on FUTURE upcoming CS updates in the FUTURE
I can’t talk about that yet, and perhaps not ever.
CULTIST SIMULATOR: 2018 update roadmap
We’ve got all the post-launch hotfixes out the door, we’ve been to Brazil and back, and now we’re making some more Cultist Simulator.
AFTER THE DAWN: WHAT HAPPENED WHEN WE LAUNCHED CULTIST SIMULATOR
Almost a week on from launching Cultist Simulator. How did it go? Here’s a mini-retrospective.
The Gate of Horn beta branch
Q. But all the public releases will make it to itch, GOG and Humble too, right?
THE CROWNED GROWTH, HOW IT BECAME
if a saint is offering people their own hands, or if Jesus on the cross is consumed by fungus, or something
The Labyrinth Under the Skin
We took Cultist Simulator to Rezzed a week ago. Player-facing events are really useful for feedback. We got a very, very positive response, but again and again people fiddled with combinations that didn’t work. There’s a lot of trial and error, they said.
Update-aganza update
I have pushed two patches today, because I really wanted to try out a performance tweak that Martin just added. Notes below.
Update-aganza on Cultist Simulator as we approach launch
Now we’re getting close to launch (46 days!), we’re pumping out a couple of updates a week.
Writing Pithy Game Microtext: Dactylic Megaliths
[I did this as a tweetstorm, but here it is as promised for people who prefer long form.]
Weather Factory at GDC; and ACTUAL TANTRIC PHRASE OR OCCULT INVENTION
Lottie and I are off to GDC next week! This will render us quieter on social media than usual.
The Emergence of Iris
Cultist Simulator‘s emblem, mascot and herald – nicknamed Iris – has proven really good shorthand for the feel of the game, and inspired fan art in her turn.