Categories - Cultist Simulator
93 posts
1

May #1: JAMESfeatured

Cultist Simulator launches in…Countdown ??????????????????????????????????? So… that’s a thing. We’ve been working hard, trying to get CS in as sparkly a place as possible while stopping ourselves from going respectively insane. There was a certain amount of …some rousing speeches… …and a healthy dose of… …but SwearTrek (the above, all courtesy of), our community and Read more

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THE CROWNED GROWTH, HOW IT BECAMEfeatured

In the run-up to the Cultist Simulator launch on 31st May, we’re posting all of Sarah Gordon’s lovely Hours Tarot, including several that haven’t been seen before, on the Weather Factory Twitter account. Here’s some behind-the-scenes on how we got to the Crowned Growth, one of the two horriblest ones to date. Sarah: This one Read more

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THE HARBINGER’S BUILDfeatured

Today we release our final major build prior to launch: the HARBINGER’S BUILD. This doesn’t contain entirely new content, but steady improvements to the content we already have. Scroll down for full patch notes! I have one thing to flag! We’ve received a lot of feedback in the last month or so that the early Read more

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April #2: IRENEfeatured

HAPPY LAUNCH MONTH, EVERYONE! Cultist Simulator launches in…Countdown Over the last two weeks, we sent out our second newsletter, jazzed up our subreddit and started planning our definitely not ill-advised launch party for the 31st (we’ll be livestreaming the actual Pushing of the Button on Caffeine.tv, and we’d love you to come freak out with Read more

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The Labyrinth Under the Skinfeatured

We took Cultist Simulator to Rezzed a week ago. Player-facing events are really useful for feedback. We got a very, very positive response, but again and again people fiddled with combinations that didn’t work. There’s a lot of trial and error, they said. Yes, I said, you’re right, and I want to reduce the amount Read more

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Update-aganza updatefeatured

I have pushed two patches today, because I really wanted to try out a performance tweak that Martin just added. Notes below. Lottie and I are both at – in  fact, both speaking at – Develop Reboot on Wednesday 18th and Thursday 19th. I’m doing my Thriving Indie Studios talk, she’s on a production panel. So Read more

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Update-aganza on Cultist Simulator as we approach launchfeatured

Now we’re getting close to launch (46 days!), we’re pumping out a couple of updates a week. A lot of them are pretty small, so I usually just add the notes on this thread: https://steamcommunity.com/app/718670/discussions/0/1694918539667199033/ If you’re a backer / early purchaser, your feedback and bug reports are more welcome than ever! If you haven’t Read more

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Penetrate the House

Penetrate the Housefeatured

You may have seen some of the coverage this got earlier on in the week, if you are nerds like us and read games press. Otherwise, let us REVEAL to you our launch trailer for Cultist Simulator: PENETRATE THE HOUSE. If you can, we’d really appreciate you sharing this around – the idea’s to introduce Read more

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