2nd October 2017|
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Cultist Simulator Perpetual Edition Pre-Order

If you missed the Kickstarter for Cultist Simulator (>270% funded!) then you should know that I’ve just opened pre-orders for the Perpetual Edition:

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1st October 2017|
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October Dawn

That’s it! the Cultist Simulator Kickstarter is complete with eighty-two thousand and thirty three pounds at the top of the page, and four thousand seven hundred and eighty eight backers. I thought this would do okay, but it’s done a hell of a lot better than okay.

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28th September 2017|
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Ask Me Everything

Please drop by on Friday 29th Sept 2017 at 7pm UK time, 2pm Eastern time, midnight Vostok Station Antarctic Time. Here I am.

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18th September 2017|
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The Accumulation of Oracles

“I will answer one question about the lore of any game I’ve worked on, including this one, as long as it’s not NDA-protected. The question must be asked on or before March 21st, 2021.”

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15th September 2017|
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“Fucine was spoken in the dry country. It is the language of witches. It shares words with High Aeolic.”

Addendum excised from Sir William Colt Hoare’s Hints to Travellers in Italy, 1815.

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12th September 2017|
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Blood, Roads, Memory

A backer messaged me with a bunch of good questions, so I thought I’d share the answers more widely.

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11th September 2017|
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Dankmeme Swamp and its Discontents

I remember that back in my time at Failbetter, we got an alarming email once from a lawyer called Oliver Dashwood-Quick.

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7th September 2017|
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“Theresa Galmier wrote to a dear friend describing, elliptically, her experiences in the port of Noon.”

“Theresa Galmier wrote to a dear friend describing, elliptically, her experiences in the port of Noon.”

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5th September 2017|
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“Around 1890, in the Third History, the Crowned Growth could be perceived through the White Door.”

Oriflamme’s, Lot 5, Auction 5th May ’57. Fragments of the notebooks of ‘Parsival’, recovered from the wreck of Mr Strathcoyne’s private library. Extensive fire-damage, reconstructed in part.

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2nd September 2017|
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The Juniper and the Crown

Most everyone who cares knows, but I thought I should recognise it formally here: Cultist Simulator was funded in a smidge over twelve hours.

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1st September 2017|
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HAPPY KICKSMASS YE FAITHFUL

The Kickstarter for Cultist Simulator is live. More than that, it’s alive. Five minutes,  thirty-five backers, past the 1k mark already! It’s a good feeling to see so many familiar names popping up. Hello there. And thank you!!

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31st August 2017|
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Cultist Simulator: Kicksmass Eve

Hi, my name’s Alexis, it’s been an energetic week.

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29th August 2017|
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The Cultist and the Terminator

So to sum up my point, if your marketing looks super cheap and your game has a joke name, it’ll be as successful as the original Terminator. No wait, that wasn’t my point. I’ve lost the thread.

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27th August 2017|
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Fanworks: Illopoly, Galmier and Coseley: an analysis

“Even the Sunne can be divided, though it require the Forge of Dayes for its division.”

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26th August 2017|
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CULTIST SIMULATOR: BRING THE DAWN trailer

Share this, and the Moth will remember you.

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25th August 2017|
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THE MOTH

If you’d like to see more of the Hours, there’s a Kickstarter for Cultist Simulator coming in September. Please lend your social media powers to the cause here:

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22nd August 2017|
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The Orchid Transfigurations: a Private Viewing

I’m already seeing odd traffic to the blog. I don’t expect the Long will do anything, as long as this looks like a casual frivolous bit of marketing puff for a minor indie game. So I don’t want to be too convincing.

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21st August 2017|
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The Thunderskin, the Heart Relentless

If you’d like to see more of the Hours, there’s a Kickstarter for Cultist Simulator coming in September. Please lend your social media powers to the cause here:

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