Over the last two weeks, we sent out our second newsletter, jazzed up our subreddit and started planning our definitely not ill-advised launch party for the 31st (we’ll be livestreaming the actual Pushing of the Button on Caffeine.tv, and we’d love you to come freak out with us then).
We’re also hosting a Discord AMA this Tuesday 8th May at 7PM London-time / 11AM Pacific-time, where AK and I shall hang out, drink gin/wine respectively and chat CS or whatever else you fancy. If you’re not already a member, click this link to join! It is a strange and lovely place.
I guess we did some ‘development’ or whatever, too. AK has done a lot of work making the early game as good an experience as possible, restricting which slots will accept which cards, improving the way in which the UI highlights what’s a potential combination with the card you’re holding, and dropping in a Hansel and Gretel crumb-path of hints in the text itself.
He also wrote, like, a Thames-tonne of content. Mr Alden, everyone’s least favourite office tyrant, made his debut this sprint…
“I do not believe that you have properly understood the importance of our work here. This task will require your full attention.”
…as did Hirelings, new location text…
The interior of the temple throbs with luminescent fungi. We must peel them from the altar with our gloved hands before we can loot the place. It is as cold as rain-chilled flesh. Our gloves now are stained with light. Our breath mists in the temple chill.
…new perils, job decay, and oh, the entirety of the Detective legacy.
I am an Inspector in the capital’s police, charged with the investigation of the most vile and wretched things that one human does to another. I have ended the careers of thieves, murderers, blackmailers, arsonists. Some criminals do worse still; and on some mornings, my hands have been known to tremble.
Honestly, AK is nuts, please send help.
Martin has been busy with, you know, his ‘own’ ‘life’ and Nowhere Prophet, so we brought on an additional UI Baron in the form of Chris Payne, director of Quantum Soup Studios and General Affable Chap. He helped us with some particularly annoying Mansus bugs (several issues with cards in the House, some issues with Door-alignment, and nixing some fishing exploits), while Martin jumped in to solve some smol but pressing issues like the Problem of Muted Colours. The Skintwister AK was being secretive about last week also crouched amorphously at our kitchen table last week as they helped improve the game’s balance.
Art has progressed at its usual luge-like speed, Clockwork Cuckoo finishing one batch of icons only to be thrown heartlessly another, Sarah beavering away on new Hours cards (I can tell you one initial bit of feedback on one of them was ‘coming to cinemas near you, starring The Rock’, and another involved us invoking Dame Edna). I contributed some new aspects and elements, too.
We’ve also tweaked all tome assets to help you know which languages you need for translation at a glance. This is WIP, but so far I’m a big fan of the Ribbons of Doom!
We’ll be releasing the Harbinger’s Build as planned on Monday, so look out for an update then. However, it’ll only include minor bug fixes from the patch AK has just, like a bat from HELL, released, and we’ll continue to push out patches as normal until launch.
Hope to see you on Tuesday for our AMA! I will now get back to my 300 new overnight emails from streamers. Goodbye. ;—;