Release date for STELLARIS: HORIZON SIGNAL
I can now finally confirm that yes, the Stellaris 1.4 codename
Cultist Simulator Devlog: Loose, Tight
When you hear the phrase ‘choices in games’, what do you think of?
Cultist Simulator: the Kickstarter Decision
A couple of weeks ago I was dithering over to run a Kickstarter in November 2016, before my BioWare contract, or September 2017 once I’d finished at BioWare.
Latest columns: films, insects, comics, and how to work with your player community
I have two columns now!
Crowdfunding, audience-driven stories, and terrible mistakes
I’m speaking at three events in the next couple of months. Come along if any of this sounds interesting.
AN INTERMISSION: SEVEN REASONS YOU SHOULD BUY ZUBMARINER
I’d normally do a Cultist Simulator devlog post today, but Zubmariner, the first expansion for Sunless Sea from my old comrades at Failbetter, is out this week – in an hour, in fact! So I’m going to save my CS ammo for next week, and tell you why you should pick up a copy.
Six years ago, Roger Ebert wrote: “No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets.”
Steam: I was wrong, although right
Last week, I talked about Steam’s recent changes – (not including reviews in the review % if the copies were bought outside Steam) in my GamesIndustry.biz column. In the rest of this post, I’m going to call these changes ‘the Purge Update’ to make it clear what I’m talking about elsewhere. and speculated about some changes Valve might make in the future.