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Centuries Ago The Dark Lord: when and how to dump

Centuries Ago The Dark Lord: when and how to dumpfeatured

‘Lore dumps.’ It’s not an attractive phrase. Bit of housekeeping first. I want to remember that most games are not written under perfect circumstances where writers see all their work go into the game in a perfectly executed way. Maybe someone wrote a series of dialogues with a companion NPC where the protag carefully teases Read more

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“We are all interested in the future, for that is where you and I are going to spend the rest of our lives”: more on FUTURE upcoming CS updates in the FUTUREfeatured

Q. In the roadmap, there was no mention of quality of life updates. Are those still planned? They are – the roadmap is just content updates. We’ve got a freelancer in a few days a month to work on some QoL stuff (and localisation support) while I keep working on content. You can expect to Read more

CULTIST SIMULATOR: 2018 update roadmapfeatured

Hello all We’ve got all the post-launch hotfixes out the door, we’ve been to Brazil and back, and now we’re making some more Cultist Simulator. Here are the three updates you can expect to see next. You’ll notice it says ‘probably roughly’. What’s this? Weather Factory not committing to deadlines? Why not? Well, firstly, I Read more

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CULTIST SIMULATOR LAUNCHED.featured

Cultist Simulator is live on Steam, Humble, GOG and itch.io. We hit #1 on the global top sellers list on Steam on launch. We got a Eurogamer and an RPS Recommended badge, and currently 75% of the Steam reviews think the game is AMAZING and the other 25% think it’s AN INCOMPREHENSIBLE NONSENSE. I just Read more

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