The Cultist and the Terminator

The Cultist and the Terminatorfeatured

Sometimes the right name is inevitable. Sunless Sea was the obvious name from the moment the idea showed up. Sometimes they need tweaking. When I first pitched its sequel, it was always going to be called ‘Sunless Sky’; after I left Failbetter, the team changed it to ‘Sunless Skies’ (out tomorrow, people!) because they got understandably nervous. Read more


THE MOTHfeatured

  The Moth’s Hour is midnight. It is the first God-who-was-blood. It seeks among the trees of the Wood; it beats within the skull; it is dappled. The Hours are the secret gods of the Cultist Simulator setting. Their true nature is too primal to be depicted, so the game kindly provides an alternate Tarot card Read more


Cultist Simulator keeps showing up in PCGamerfeatured

Here I am: http://www.pcgamer.com/my-creative-calling-is-to-freak-people-the-f-out-says-alexis-kennedy-on-cultist-simulator/ and here I am again: http://www.pcgamer.com/do-games-have-enough-respect-for-your-spare-time/ plus a little bit of DA gossip here: http://www.pcgamer.com/alexis-kennedys-part-in-next-dragon-age-will-immediately-look-familiar-to-anyone-whos-played-fallen-london-and-sunless-sea/   I’ve also got an interview about to hit in PCGamesN – teaser here: https://www.pcgamesn.com/cultist-simulator/why-failbetter-founder-alexis-kennedy-left-his-studio


The Orchid Transfigurations, on the South Coastfeatured

Last week, I mentioned the package I’d received from ‘A Well-Wisher’, containing two volumes of the 1925 edition of ‘The Locksmith’s Dream’. I also mentioned also that the package included a postcard from Galmier herself, from a seaside town on the south coast. Since then, I’ve realised two things. Firstly, the town named on the postcard doesn’t Read more