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The Accumulation of Oraclesfeatured

From the £150 Kickstarter reward level for Cultist Simulator: “I will answer one question about the lore of any game I’ve worked on, including this one, as long as it’s not NDA-protected. The question must be asked on or before March 21st, 2021.” From the FAQ: If I purchase an Answer at Prophet level or Read more

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“Fucine was spoken in the dry country. It is the language of witches. It shares words with High Aeolic.”featured

Addendum excised from Sir William Colt Hoare’s Hints to Travellers in Italy, 1815. MARRUVIUM was the chief city of the Marruvii, a mountain people who rebelled many times against Rome. The city was established as a colony after their final pacification. Today it is a little provincial town, San Benedetto dei Marsi, which has not much to Read more

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Blood, Roads, Memoryfeatured

A backer messaged me with a bunch of good questions, so I thought I’d share the answers more widely. “Will there be direct combat (or at least as direct one can be against eldritch antediluvian evil)? If not weapons against enemy cultists and authorities, perhaps rituals and rites to battle and defend against horrors?” Not combat Read more

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Dankmeme Swamp and its Discontentsfeatured

Jay Wigglesworth Jensen writes: “I was interested in your name tier for Cultist Simulator. However, I’m concerned about whether or not you’d find my name suitable- it’s Jay Wigglesworth Jensen, and me backing on that tier is, honestly, contingent on getting my middle name in. Would that be acceptable?” The ‘name tier’ is the one that Kickstarters often have: “Your name, or Read more

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“Around 1890, in the Third History, the Crowned Growth could be perceived through the White Door.”featured

Oriflamme’s, Lot 5, Auction 5th May ’57. Fragments of the notebooks of ‘Parsival’, recovered from the wreck of Mr Strathcoyne’s private library. Extensive fire-damage, reconstructed in part. “Madame, Herein I have set down  my recollections of my time with the Society of the Noble Endeavour. I write in haste & may be lacking clarity. Make what Read more

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The Juniper and the Crownfeatured

Most everyone who cares knows, but I thought I should recognise it formally here: Cultist Simulator was funded in a smidge over twelve hours. This is a lot better than I expected. Almost 40% of the pledges so far have come from a mailshot to my old Failbetter fanbase, and I want to publicly thank Read more

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HAPPY KICKSMASS YE FAITHFULfeatured

  The Kickstarter for Cultist Simulator is live. More than that, it’s alive. Five minutes,  thirty-five backers, past the 1k mark already! It’s a good feeling to see so many familiar names popping up. Hello there. And thank you!! https://www.kickstarter.com/projects/1144821177/cultist-simulator-behold-our-end?ref=hm5toz

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The Cultist and the Terminator

The Cultist and the Terminatorfeatured

Sometimes the right name is inevitable. Sunless Sea was the obvious name from the moment the idea showed up. Sometimes they need tweaking. When I first pitched its sequel, it was always going to be called ‘Sunless Sky’; after I left Failbetter, the team changed it to ‘Sunless Skies’ (out tomorrow, people!) because they got understandably nervous. Read more

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