NOW HIRING: UI-Focused Unity Developer [Applications now closed]
Weather Factory is an indie studio founded in 2017 by Lottie Bevan and Alexis Kennedy (creator of Fallen London and Sunless Sea) to make experimental narrative games, and joined recently by Claire Sharkey of Sharkbit. Our first project, Cultist Simulator, exceeded all our expectations, and we’re growing the studio.
This is an opportunity to work on creatively interesting projects, with autonomy and respect, for a studio that treats people like people. We’re committed to salary transparency, we have a no-crunch policy, and we offer a profit pool scheme starting 2020.
We’re looking for a UI-Focused Unity Developer, to start work from April 2019 or ASAP after that. This is a permanent full-time hire or a contract role of 1 year minimum. It’s a remote role, but it’ll be easier if you’re in or close to London for occasional face time.
The closing date for applications is 15th March.
ESSENTIAL
- A programming credit on at least one complete commercial games project built in Unity, preferably in a studio of <10 people
- UI skills, specifically but not exclusively in Unity
- Good visual design instincts
Multidimensional folk strongly preferred – I mean people with additional skills beside UI (animation, art, audio, music, video, web or others), rather than horrors from other spaces. Other-space horrors will be considered.
Personality fit: autonomy, informality, integrity.
If you’re interested, please mail contact@weatherfactory.biz with your CV, and something about why you’re interested.
No recruiters, thanks!
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