Travelling at Night Pre-Release: support & bug reports
THE EASIEST WAY TO SEND US BUG REPORTS IS IN-GAME WITH F10 / BUG REPORT ON THE MENU. THIS INCLUDES ALL YOUR LOGS!
But if you prefer email, then you can reach us at support@weatherfactory.biz. We read everything we’re sent.
If you’re reporting a bug via email, please let us know
(a) a description of what happened, what you’d just done in the game (and what you thought would happen instead if that’s not obvious)
(b) a screenshot if possible – worth a thousand words (an exchange rate artists have used to mock writers for generations)
(c) Your save file and your player.log – information on where to find these is below. These are often vital!
+ Important: the game creates a new player.log each time you run it. So if you have a crash and then run the game again, your clean log will overwrite the old log, and vital information is lost to time. Send us your hot, fresh logs. Unity keeps exactly one old log as player-prev.log.
+The log file also tells us your current game version and OS – so if you can’t send us the logs, please let us know that info.
Thank you!
Sharing / streaming the game
You’re welcome to share images and video of demo or pre-release versions, as long as you make clear it’s unfinished and include a suitable watermark somewhere clearly visible on your media. If you don’t have one of your own, here’s one you can use.
Please don’t extract and share content from game files, whether text, JSON or binaries.
How to find your save file and player log on WINDOWS
All Travelling at Night game files are found here:
C:\Users\[YOUR USER NAME]\AppData\LocalLow\Weather Factory\Travelling at Night
Replace [YOUR USER NAME] with your actual computer’s username, e.g.
C:\Users\Alexis\AppData\LocalLow\Weather Factory\Travelling at Night
The folders are hidden by default, so you may need to change to Show Hidden Files in the Explorer view settings – or just paste the path into the Explorer location bar.
The save file you are looking for will be called save_[number].dat, e.g. save_0.dat, save_1.dat.
The files called saveinfo.dat and saveSlotMetadata.json are just used by the game to manage the files – they don’t contain any useful information for us.
If you’re not sure which to send, just send the whole lot 🙂
How to find your save file and player log on a MAC
On a Mac, logs and save files are in different places from each other!
Player logs are found here:
~/Library/Logs/Weather Factory/Travelling at Night
And save files (plus config.ini) are here:
~/Library/Application Support/Weather Factory/Travelling at Night
The save file you are looking for will be called save_[number].dat, e.g. save_0.dat, save_1.dat.
The files called saveinfo.dat and saveSlotMetadata.json are just used by the game to manage the files – they don’t contain any useful information for us.
If you’re not sure which to send, just send the whole lot 🙂
How to find your save file and player log on LINUX
Harder to choose a representative screenshot on Linux! but you should find the files here:
~/.config/unity3d/Weather Factory/Travelling at Night
The save file you are looking for will be called save_[number].dat, e.g. save_0.dat, save_1.dat.
The files called saveinfo.dat and saveSlotMetadata.json are just used by the game to manage the files – they don’t contain any useful information for us.
If you’re not sure which to send, just send the whole lot 🙂
How to find your version number (any OS)
Boot up Travelling at Night nd look in the bottom left hand corner of the main menu screen. The version number is displayed there.
Thank you!


So wait… There is only the option to play as Spencer?
I was looking forward to this game but I spent way too long roleplaying a man in real life.