Weather Factory was established in 2017 by Alexis Kennedy and Lottie Bevan to make ingenious narrative games with a consciously indie aesthetic.

We made double-BAFTA-nominated Cultist Simulator, a Lovecraftian card game of apocalypse and yearning. Our current project is BOOK OF HOURS, an elegant, melancholy, combat-free RPG set in an occult library.



Alexis is an acclaimed writer and game designer. He founded Failbetter Games, where he created Fallen London and  Sunless Sea (plus StoryNexus, Machine Cares!, Night Circus, Black Crown et al).  He speaks internationally at conferences and universities on interactive writing and narrative design.

Credits include: Cultist Simulator, unannounced Telltale project, Dragon Age ‘Joplin’, Stellaris ‘Horizon Signal’, Fallen London, Sunless Sea, Dragon Age: the Last Court, Machine Cares!, The Night Circus, StoryNexus

Lottie’s a producer and one of the youngest female founders in the industry. She’s a 2019 BAFTA Breakthrough Brit and MCV ’30 under 30′, one of GI.biz’s ‘Top 100 most influential women’ and founder of Coven Club, a women in games support network. She produces, markets, bizzes and arts, having previously produced Fallen London, Sunless Sea, Zubmariner and Sunless Skies at Failbetter Games. She’s spoken internationally on production, marketing and biz.

Credits include: Cultist Simulator, Sunless Skies, Sunless Sea (iPad), Sunless Sea: Zubmariner, Fallen London



Our associated freelancers so far include…

Martin Nerurkar, UX and additional coding
A seasoned UX hand and a talented game designer in his own right. Alexis wanted to work with him after he saw the digital narrative card game he was building, Nowhere Prophet.

Catherine Unger, original art direction
A freelance artist who’s done amazing work for A House of Many Doors, Snipperclips, Haunt the House and Detective Grimoire. She did the look and feel for Cultist Simulator‘s original UI and established the visual language for its icons.

Clockwork Cuckoo, icon production
Tom and Sophie of Clockwork Cuckoo make the icons for Cultist Simulator‘s cards and tokens. They turn out perfect little works of art, and are about to open a custom D&D paraphernalia site, Inventory.

Sarah Gordon, card illustration
An internationally exhibited artist and illustrator working on a miniseries (‘The Collector’) and a set of sad, creepy stories (‘Queen Rat’, ‘A Broken Thing’), available on her website.

Maribeth Solomon, music
An Emmy-nominated composer for film, television, Fallen London, Sunless Sea and Sunless Skies. She rises to the Hours for Cultist Simulator.