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	<title>marketing &#8211; Weather Factory</title>
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		<title>Comm Conquest!</title>
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		<pubDate>Wed, 24 Apr 2019 08:30:07 +0000</pubDate>
		<description><![CDATA[This is the basic motivation behind most press comms you’ll come across on social media or your inbox. If you were to receive a message that read almost word for word like that, you’d probably not be too keen to engage. Communication or comms, is a powerful marketing method, used via/for PR, Direct/Indirect Marketing, Advertisement, […]]]></description>
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		<title>Marketing Hot take: The value of community.</title>
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		<pubDate>Fri, 15 Mar 2019 10:00:49 +0000</pubDate>
		<description><![CDATA[The merits of community to the success of any art project – especially in the indie space – are obvious. This post is meant for anyone that would like some general insight into what I believe are the intentions needed when creating a community for your game. I apologise in advance for how many times […]]]></description>
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