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	<lastBuildDate>Fri, 08 May 2026 08:54:52 +0000</lastBuildDate>
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		<title>"Oblique Strategies, mid twentieth century literature, bourbon": Part 2</title>
		<link>https://weatherfactory.biz/oblique-strategies-part-2/</link>
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		<pubDate>Fri, 08 May 2026 08:54:52 +0000</pubDate>
		<description><![CDATA[LB note: AK is occasionally asked by bigger and much more impressive studios to do narrative consultation. He turned down one gig a couple of years back when he was very definite that his skills were too small-scale and specialised to be useful on the big-budget game in question. But he likes the studio so […]]]></description>
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		<title>"Oblique Strategies, mid twentieth century literature, bourbon": Part 1</title>
		<link>https://weatherfactory.biz/oblique-strategies-part-1/</link>
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		<pubDate>Thu, 30 Apr 2026 09:14:36 +0000</pubDate>
		<description><![CDATA[LB note: AK is occasionally asked by bigger and much more impressive studios to do narrative consultation. He turned down one gig a couple of years back when he was very definite that his skills were too small-scale and specialised to be useful on the big-budget game in question. But he likes the studio so […]]]></description>
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		<title>Scapin's Sickness</title>
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		<pubDate>Fri, 06 Mar 2026 13:55:20 +0000</pubDate>
		<description><![CDATA[“Incidents of sudden and violent death are interspersed with aphorisms: ‘Hours don’t dream. Long try not to.'” AK posts a conversation snippet every Friday in the Weather Factory subreddit, giving a glimpse into what part of Travelling he’s been working on that week. But many people don’t use Reddit, so we thought we’d round up […]]]></description>
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		<title>Sticky Widows, Worm Hotels</title>
		<link>https://weatherfactory.biz/sticky-widows-worm-hotels/</link>
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		<pubDate>Fri, 25 Jul 2025 10:05:43 +0000</pubDate>
		<description><![CDATA[I came to the upsetting conclusion this week that I’d written almost 2% of the likely final word count of Travelling. Less upsetting than you’d think, because we spent most of the last few months setting up infrastructure and tooling, and writing now goes at a much livelier pace. It’s still basically a year of […]]]></description>
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		<title>A Comedy of the Sun</title>
		<link>https://weatherfactory.biz/a-comedy-of-the-sun/</link>
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		<pubDate>Mon, 14 Apr 2025 11:08:18 +0000</pubDate>
		<description><![CDATA[Minor spoilers for Travelling at Night, inconsequentially minor spoilers for Book of Hours! Three years ago, I sat down to write an in-game letter for each Wisdom. The one below was for Hushery. We were going to release it as part of the Book of Hours marketing run-up, but it was a particularly opaque effort. […]]]></description>
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		<title>GUEST POST: "See what surfaces in sleep..."</title>
		<link>https://weatherfactory.biz/see-what-surfaces-in-sleep/</link>
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		<pubDate>Mon, 15 Apr 2024 09:11:27 +0000</pubDate>
		<description><![CDATA[Aaand we’re back! The previous article had us rambling about the structure of Alexis Kennedy’s prose, something that makes translating it akin to translating poetry. Today I am going to talk some more about linguistic treasures hidden in seemingly ordinary texts. Let’s start where we left off when illustrating the matter of rhythm: “Here, impossibly […]]]></description>
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		<title>GUEST POST: Boris &amp; Mikhail on translating BOOK OF HOURS into Russian</title>
		<link>https://weatherfactory.biz/guest-post-boris-mikhail-on-translating-book-of-hours-into-russian/</link>
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		<pubDate>Wed, 13 Mar 2024 10:51:10 +0000</pubDate>
		<description><![CDATA[Disclaimer: Weather Factory is a two-person husband-and-wife team. In the following guest post, the two localisers translating BOOK OF HOURS into Russian are incredibly kind about AK’s writing. Because we are Extremely English we’re both touched and slightly embarrassed. Please note we didn’t write this ourselves under the pretense of being two other people we […]]]></description>
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		<title>Lore of Babylon</title>
		<link>https://weatherfactory.biz/lore-of-babylon/</link>
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		<pubDate>Thu, 06 Oct 2022 02:15:29 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Stories are my jam. I make narrative games, I co-host a narrative podcast, and I studied English lit at university before I got a proper job. But I […]]]></description>
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		<title>To Superintendent Wynford, of Nocturnal Branch —</title>
		<link>https://weatherfactory.biz/to-superintendent-wynford-of-nocturnal-branch/</link>
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		<pubDate>Fri, 29 Jul 2022 08:35:57 +0000</pubDate>
		<description><![CDATA[At the turn of the century, the Nocturnal Branch of the Metropolitan Police was responsible for protection against ‘troubles unseemly and occult.’ After the fallout from the Ortucchio Incident, the Branch was dismantled and its functions absorbed into the civilian Suppression Bureau.]]></description>
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		<title>Reverend Timothy Speaks, Part One</title>
		<link>https://weatherfactory.biz/reverend-timothy-on-the-history-of-hush-house/</link>
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		<pubDate>Wed, 29 Jun 2022 16:50:49 +0000</pubDate>
		<description><![CDATA[“BOOKS ARE THE MEMORY THAT DOES NOT DIE.” – Inscription above the door of Hush House As Lottie and I work on BOOK OF HOURS, we’ve become better acquainted with the long and layered history of Hush House, the library where the game takes place. Lottie’s worked on recapturing the House’s look and feel over […]]]></description>
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		<title>Slouching Tiger, Missing Dragon</title>
		<link>https://weatherfactory.biz/slouching-tiger-missing-dragon/</link>
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		<pubDate>Mon, 20 Jun 2022 10:00:18 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. A grumpy Russian model found himself ‘trapped in a 21st-century Kafkaesque nightmare’ as he reluctantly sang, danced and pouted his way to viral popularity on Chinese social media. […]]]></description>
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		<title>Tabriz, January 1866: My dear nephew -</title>
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		<pubDate>Mon, 06 Jun 2022 17:12:01 +0000</pubDate>
		<description><![CDATA[Tabriz January 1866 My dear nephew What a surprise and a pleasant one to hear from you. My warmest congratulations and wishes to your new wife, except that it is a year since the date of your letter and so I suppose no longer new. I hope indeed by now you are blest with children. […]]]></description>
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		<title>The Little Grey Cells</title>
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		<pubDate>Tue, 19 Apr 2022 10:24:15 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Did you know that Agatha Christie is the best-selling fiction writer ever? Nuts to Dickens and Tolkien and J. K. Rowling. Murder’s what the public want. Detective fiction […]]]></description>
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		<title>You Gotta Have Faith</title>
		<link>https://weatherfactory.biz/you-gotta-have-faith/</link>
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		<pubDate>Tue, 08 Mar 2022 10:27:01 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Many Wireframes ago, I wrote about the upcoming launch of Steam China and what it might mean for developers. Now it’s live! So let’s compare predictions with reality. […]]]></description>
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		<title>Here's Looking At You, Kid</title>
		<link>https://weatherfactory.biz/heres-looking-at-you-kid/</link>
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		<pubDate>Mon, 07 Feb 2022 11:25:02 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Nostalgia used to be a disease. A military doctor divised it in the seventeenth century to account for frequently miserable Swiss mercenaries with fever, stomach pains and fainting […]]]></description>
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		<title>Gather Your Arty</title>
		<link>https://weatherfactory.biz/gather-your-arty/</link>
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		<pubDate>Thu, 13 Jan 2022 14:48:41 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. You’ve probably heard the phrase “art imitates life”, recognising when art reflects society’s real-world interests and views. Think Banksy, or The Mummy 3 being all about how much […]]]></description>
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		<title>Dangerous Play</title>
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		<pubDate>Thu, 16 Dec 2021 11:38:03 +0000</pubDate>
		<description><![CDATA[I wrote the article below for Wireframe, a British game dev magazine which ‘lifts the lid on video games’. And, inexplicably, lets me have a monthly column. Friedrich Nietzsche was a brilliant man whose most famous theory, the Übermensch, has wrongly linked him to Nazi and fascist ideology. In reality, Nietzsche denounced both antisemitism and […]]]></description>
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		<title>Nov #2: Xianyang</title>
		<link>https://weatherfactory.biz/nov-2-xianyang-2/</link>
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		<pubDate>Fri, 03 Dec 2021 13:29:31 +0000</pubDate>
		<description><![CDATA[It’s been a while since I wrote a sprint update – we’ve been busy with, oh, you know, launching The Lady Afterwards, twice – but that means this one’s a juicy one! Buckle up, Believer. The Snare of the Tree LUCIDITY. ATTENTIVENESS. GENEROSITY. VITALITY. What makes us glad we’ve played some games, and regret we’ve […]]]></description>
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