Categories - Open Production
41 posts
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SEPT #3: THEODOREfeatured

“Difficulties are just things to overcome, after all,” said Ernest Shackleton, somewhere between Antarctic triumph and dying in South Georgia of an alcohol-induced heart attack. I wonder which end of that spectrum I’ll end up on? I’ve always had a thing for cold, heroic exploration. Whether it’s a first-hand account of Scott’s final expedition to Read more

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JULY #2: OTRANTOfeatured

Hey all! It’s been a while. But there were BIRTHDAYS, and there were CONFERENCES, and there were AWARDS, so… forgive me! We should be back to normal service here on out. 🙏 I’ve updated a (very brief) new roadmap to cover the rest of this year, replacing the older Cultist Simulator-specific roadmap that no longer Read more

Cultist Simulator mobile: the all-singing, all-dancing data dumpfeatured

We launched a mobile port of Cultist Simulator on the App Store and Google Play in April 2019. Here’s how it’s gone so far. I hope you like DATA! TLDR Cultist Simulator mobile is 2 months on from launch on iOS and Android we signed a 50/50 rev split with Playdigious, a great porting house/publisher Read more

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APR #2: ISABELLAfeatured

Isabella has been a very busy lady. So first things first: code-extraordinaire and community mole Marc Gagné started in his new, official capacity as Weather Factory’s full-stack developer! You may know him better as Lyrositor, one of the core members of our frankly alarming Discord, who know Cultist Simulator almost better than we do. WELCOME, Read more

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MOBILE FAQfeatured

Check out the big data dump about how our mobile launch went! It’s a similar, smaller companion piece to our Cultist retrospective and Alexis’s ‘State of the Factory’ post. Here’s the plan for the rest of Cultist!mobile. If you have questions that aren’t answered below, leave a comment and we’ll update the FAQ. What’s in Read more

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