AUG #1: PERCIVAL

This sprint is named after arguably the most milquetoast of Arthurian knights, though he did at least have the decency to spawn the Knight of the Swan, a.k.a. Bad Cleve. Naughty Cleve! Stop enslaving large, pissed-off waterfowl! Gawain 4 lief, frankly. It’s been a very busy sprint, but let me start this update with an […]

JULY #2: OTRANTO

Hey all! It’s been a while. But there were BIRTHDAYS, and there were CONFERENCES, and there were AWARDS, so… forgive me! We should be back to normal service here on out. 🙏 I’ve updated a (very brief) new roadmap to cover the rest of this year, replacing the older Cultist Simulator-specific roadmap that no longer […]

Cultist Simulator mobile: the all-singing, all-dancing data dump

We launched a mobile port of Cultist Simulator on the App Store and Google Play in April 2019. Here’s how it’s gone so far. I hope you like DATA! TLDR Cultist Simulator mobile is 2 months on from launch on iOS and Android we signed a 50/50 rev split with Playdigious, a great porting house/publisher […]

MAY #1: JEKYLL

JEKYLL has been all about our upcoming launch on In case you haven’t heard, we’re releasing two new pieces of DLC – PRIEST and GHOUL – alongside the ANTHOLOGY EDITION, a handy dandy collector’s parcel of Cultist Simulator, all three DLCs and the soundtrack wrapped up neatly as one. We may also have some NEWS […]

APR #2: ISABELLA

Isabella has been a very busy lady. So first things first: code-extraordinaire and community mole Marc Gagné started in his new, official capacity as Weather Factory’s full-stack developer! You may know him better as Lyrositor, one of the core members of our frankly alarming Discord, who know Cultist Simulator almost better than we do. WELCOME, […]

MOBILE FAQ

Check out the big data dump about how our mobile launch went! It’s a similar, smaller companion piece to our Cultist retrospective and Alexis’s ‘State of the Factory’ post. Here’s the plan for the rest of Cultist!mobile. If you have questions that aren’t answered below, leave a comment and we’ll update the FAQ. What’s in […]