Our final sprint of January! It’s been busy.
Firstly, we’re getting interest from the press: Cultist Simulator featured in both PCGamesN and GamesMaster as indies to watch out for in 2018, and we’re heading to GDC, EGX Rezzed and Reboot Develop in various capacities. Ahead of these, I’m slowly spicing up our Steam page with new review quotes and assets, putting my graphic design skills to the test in much the same way a chipmunk creeps up on a bear.
We blogged last week about removing Perpetual Edition from sale at the end of February to help drive traffic on launch day – more on that here if you missed it! For the avoidance of doubt, nothing is changing for anyone who currently owns Perpetual Edition.
In case our Kickstarter backers were feeling neglected, this sprint we also revealed an early glimpse of the USBs we’ll send out to Disciples and above (£35+), the delightful bodies for AK’s digital notebooks. These are currently in production, so don’t expect to receive yours any time soon – but here’s hoping you like the Orchid Transfigurations as much as me!
Meanwhile, art has been full-go this sprint, with Clockwork Cuckoo producing some lovely icons based on spells, betrayal and handsome investigators…
…and Catherine-of-our-hero-image-fame rejoining us for new game mock-ups and something pretty damned exciting I can’t tell you about yet. However, I can tease you a little.
(I’m afraid that’s all you get.)
AK, of course, has been skeletoning out the remaining content for the rest of the game: a mammoth task that sounds surprisingly small. WELL IT ISN’T! But he is essentially a poet-spider, forever weaving words, so has somehow also found time for new and upgraded followers. Enlighten, corrupt or, y’know, consume. A select quartet below.
Stay tuned next week for the nice surprise of an interim build, packaging up our latest work for you to get your mitts on. Look out for that dropping into your life in the near future, like honey from an illicit spoon.