Category: Cultist Simulator
‘The Sweet Bones’, Brancrug, June 28th, 1929
From an anonymous F. to Christopher Illopoly, this letter is remarkable for a number of reasons.
Jan #2: BRITOMART
That’s it for this sprint, Beloveds. Happy Year of the Rat!
POST-LAUNCH STEAM DATA: CULTIST SIMULATOR IN NUMBERS
These numbers support a bunch of received knowledge: post-launch sales are vital for keeping your game selling; front-page featuring on Steam is priceless; localising your game into Chinese is a very sensible thing to do.
Jan #1: ACRASIA
If you don’t know what Enigma is…………………. YOU WILL. 🌓
Dec #2: YELLOW
Happy advent, Believers. It’s been a helluva year.
“Got your book. Pretty good condition, too. Bit blurred round the edges, but the little fellow’s taken good care of it…” (January 15th-ish, 1906)
Address is in Vienna. Now you know how I feel about Vienna, never quite comfy there since all that with the Club, but I think, Serena’s a good sort, owe her a favour or two, not so far on the train. Off I pop.
Oct #2: VAN HELSING
In the meantime, if you haven’t already, check out the whole Secret Histories suite discounted in Steam’s and GOG’s Halloween sales. Have a good weekend, erryone.
Oct #1: UDOLPHO
First things first: an announcement! We released simplified Chinese last month, which was an extremely weird but also wonderful experience. Once we’ve a few months of data I’ll write a deep-dive into the numbers, but for now, we have another long-awaited localisation to announce: RUSSIAN.
Sept #3: THEODORE
In the meantime, our “State of the Factory: Year 2” should make for interesting reading, if you’re into the business ramifications of pretty much the worst PR a small indie studio could have. AK may turn his hand to some non-game-specific writing, but again, we’ll see what happens.
Aug #2: QUINCEY
Accessibility, config and loc prep. Skeleton Songs ep 8 comes out.
Aug #1: PERCIVAL
Have a lovely weekend, Believers! I need to come up with a comparable term to do with libraries…
Cultist Simulator Update: Version 2019.8.a.1
It’s time for some updates to some of the cheeky bug boys that thought they could chill in the game.
Twitch Prime Cultist Simulator Bug Update
The game should be fixed and you may continue whatever nefarious pursuits were underway in your Cultist Simulator ascent!
Develop 2019, awards, eldritch noms and hello Canada.
Some more meetings/interviews occured, games were checked out and a very important ice cream reprieve was had before the preparation process for what was to come.
Cultist Simulator mobile: the all-singing, all-dancing data dump
I intend to experiment further with other platforms, but have no official news on the subject right now! Let me know your thoughts on our data above, and if you have any additional numbers you’d like to see. Hope our figures prove useful for devs considering mobile porting themselves. 🙂
A month full of pride
Finally, I hope you can find time to spare some empathy for me as I fully intend to send myself into a diabetic coma inhaling all the rainbow themed food I can get my hands on! I’M COMING HOME LAWD!
MAY #2: KNOWL
Anyway, this post has gone on long enough. Next sprint, a MYSTERIOUS FIGURE arrives at Weather Factory’s doorstep at the start, and I go home for my mum’s birthday at the end. It’s like a Harry Potter novel, if Harry were called Lottie and wasn’t magic.
MAY #1: JEKYLL
JEKYLL has been all about our upcoming launch on