BOOK OF HOURS
BOOK OF HOURS started out as an incidental Alexis Kennedy tweet and is now in active development as Weather Factory’s second game. It’s an elegant, melancholy, combat-free RPG set in an occult library, and we plan to run a Kickstarter for it later in 2019. Wishlist the game on Steam and sign up to the mailing list for news!
Shutter the windows against the sea. Bank the fire against the cold. Listen to the rain rattle on the roof, while you slide books one by one into their ancient nests. For twelve centuries, the library of Hush House was a fortress of knowledge… until the fire. The collection is ruined, and the Librarian is dead. Your unique talents make you fit to rebuild the collection.
ACQUIRE occult books, by purchase or more underhand means, and STUDY them to solve the setting’s mysteries. RESTORE books to address the ravages of time, or PURIFY them to remove their curses and shadowy taints. Enjoy the sweet peace of indexing and cataloguing books to the order you desire, building a library to be proud of, while you defend it against storm, fire, theft and the occasional theoplasmic assault.
And GUIDE the visitors who come seeking your assistance, to choose their paths and stories. Give one uncanny seeker the knowledge they need to rob a tomb; sabotage another’s intrigues; or convince a third to stay home with a nice book of poetry. The Librarian’s influence extends far beyond the walls of Hush House… and it’s up to you to determine how history is written.
BOOK OF HOURS is a rich, non-linear story about the terror and majesty of books, and about alphabetical order. Read our first interview about the game with Alexis and IGN here!