Alexis Kennedy

Alexis Kennedy

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SILENCE PLEASEfeatured

The day before yesterday I was finishing the ultra-hardcore New Game Plus mode for Cultist Simulator, and I thought about how mean it was, and I idly tweeted this: idea: extremely relaxed Cultist Simulator expandalone you’re a librarian books arrive in your occult library and you just examine, catalogue and arrange them, then provide them Read more

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The Long Midwinterfeatured

Earlier today I uploaded a patch – WHAT THE HELL KENNEDY YOU UPLOADED A PATCH ON FRIDAY BEFORE CHRISTMAS WEEK no no don’t worry! this is beta content on the beta branch, and I wanted to bank some feedback over the Christmas break. Back up a bit. In January we’re releasing a major update to Read more

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Christopher’s Build: The Long Marchfeatured

In January, we’ll be releasing Christopher’s Build, the second major free update to Cultist Simulator. (Anyone following on the beta branch will see some of the updates well before January). Christopher’s Build – named for the urbane, devious, melancholy occultist Christopher Illopoly – is about two things: (i) Thing the First – making the game a bit shorter(ii) Read more

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Centuries Ago The Dark Lord: when and how to dump

Centuries Ago The Dark Lord: when and how to dumpfeatured

‘Lore dumps.’ It’s not an attractive phrase. Bit of housekeeping first. I want to remember that most games are not written under perfect circumstances where writers see all their work go into the game in a perfectly executed way. Maybe someone wrote a series of dialogues with a companion NPC where the protag carefully teases Read more

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“We are all interested in the future, for that is where you and I are going to spend the rest of our lives”: more on FUTURE upcoming CS updates in the FUTUREfeatured

Q. In the roadmap, there was no mention of quality of life updates. Are those still planned? They are – the roadmap is just content updates. We’ve got a freelancer in a few days a month to work on some QoL stuff (and localisation support) while I keep working on content. You can expect to Read more

CULTIST SIMULATOR: 2018 update roadmapfeatured

Hello all We’ve got all the post-launch hotfixes out the door, we’ve been to Brazil and back, and now we’re making some more Cultist Simulator. Here are the three updates you can expect to see next. You’ll notice it says ‘probably roughly’. What’s this? Weather Factory not committing to deadlines? Why not? Well, firstly, I Read more

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